

Explorers can also now find resource pods and conduct expeditions in the ocean. Previously land based resources such as Firaxite can be found in the water. In addition to a slew of new naval units such as the submarine, Rising Tide players can build floating cities that can move around the map. The progress of wars is also tallied with a the Rising Tide war score system.Įxpanded aquatic gameplay Main article: Aquatic gameplay (CivBE) Players will know where they stand with other civilizations because of the fear and respect system. Making establishing deals with the AI more transparent. A new Diplomatic Capital system has been added to facilitate diplomacy. Players can trade for traits that can improve how a civilization functions.


New diplomacy system Main article: Diplomacy (CivBE)ĭiplomacy has been rebuilt "from scratch" in Rising Tide.
